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Match Odds Will Go In-Play In-Play
Match Odds 90
Correct Score Will Go In-Play In-Play
Predict the score at the end of 90 minutes plus stoppage time.
Werder Bremen to win Draw Mainz to win
OddsBoost
Cash out available before kick-off only. Bets settled in line with Bet Builder rules. E.g. Bets placed on Player X & Player Y to score or Player X & Player Y to have a shot on target will be settled as a single if one player plays no part in the match.
Was Now
Each Team to Have 2+ Corners in Each Half
4.0
4.5
Marvin Ducksch & Marco Grull to have 2 or more shots on target each
5.0
5.5
Mitchell Weiser & Marco Friedl to commit 2 or more fouls each
6.5
7.5
Goalscorer Markets Will Go In-Play In-Play
Player First Goalscorer: Own Goals don't count

Player To Score: Own Goals don't count


Player To Score 2 Goals or More: Own Goals don't count
Player First Goalscorer Player To Score Player To Score 2 Goals or More
Player First Goalscorer Player To Score Player To Score 2 Goals or More
Scorecast Markets
  • and
    £10.00 returns
    at odds of:
Wincast Markets
  • and
    £10.00 returns
    at odds of:
Player To Score a Hat-trick? Will Go In-Play In-Play
Anytime Assist Will Go In-Play In-Play
To Score Or To Be Shown A Card Will Go In-Play In-Play
To Score Or Assist Will Go In-Play In-Play
Over/Under Will Go In-Play In-Play
Over/Under 0.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.

Over/Under 1.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 2.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 3.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 4.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 5.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 6.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 7.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 8.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
6.5
Goals
7.5
Goals
8.5
Goals
Over/Under First Half Will Go In-Play In-Play
First Half Goals 0.5: Predict the total number of goals in the match, scored by either team. Own goals count.

First Half Goals 1.5: Predict the total number of goals in the match, scored by either team. Own goals count.


First Half Goals 2.5: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under First Half 3.5: Predict the total number of goals in the match, scored by either team. Own goals count.
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
Match Odds and Both teams to Score Will Go In-Play In-Play
You're betting on the result of the match, and both teams score at least one goal. Own goals count.
Both teams to score markets
Betting on ‘Yes’ means you need both teams to score at least one goal to win. Own goals count. 90mins plus stoppage time only. Extra Time and Penalty Shootout do not count.
Yes No
Both Teams to Score and No Draw Will Go In-Play In-Play
Half Time Will Go In-Play In-Play
Half Time/Full Time Will Go In-Play In-Play
You're betting on the result at half time and full time. You need to predict both correctly to win.
Handicap Match Result Will Go In-Play In-Play
Alternative Handicaps Will Go In-Play In-Play
Goals are added to or subtracted from a team’s final score if you bet on them, or the home team’s score if you bet on the draw. E.g. If the value is -1, that team will need to win by 2 or more goals for your bet to win.
Alternative Handicaps. Will Go In-Play In-Play
Alternative Handicaps.. Will Go In-Play In-Play
Handicap First Half Will Go In-Play In-Play
Double Chance Will Go In-Play In-Play
Cover two of the three possible results for your bet to win. Eg. Home Team & Draw, if either the home team or a draw happens, you win.
First Goal Will Go In-Play In-Play
Draw no Bet Will Go In-Play In-Play
Match Odds and Over/Under 1.5 Will Go In-Play In-Play
Match Odds and Over/Under 2.5 Goals Will Go In-Play In-Play
  • Werder Bremen/Over 2.5 Goals 3.4
  • Werder Bremen/Under 2.5 Goals 5.5
  • Draw and Over 2.5 9.5
  • Draw and Under 2.5 4.5
  • Mainz/Over 2.5 Goals 4.5
  • Mainz/Under 2.5 Goals 7.0
Match Odds and Over/Under 3.5 Will Go In-Play In-Play
  • Werder Bremen And Over 3.5 6.0
  • Werder Bremen And Under 3.5 3.3
  • Draw And Over 3.5 9.5
  • Draw And Under 3.5 4.5
  • Mainz And Over 3.5 8.0
  • Mainz And Under 3.5 4.2
Match Odds and Over/Under 4.5 Will Go In-Play In-Play
Home Team Over/Under Will Go In-Play In-Play
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
Player shots on target Will Go In-Play In-Play
Player To Have 1 Or More Shots On Target: Markets will be settled according to Opta definitions and data

Player To Have 2 Or More Shots On Target: Markets will be settled according to Opta definitions and data


Player To Have 3 Or More Shots On Target: Markets will be settled according to Opta definitions and data


Player To Have 4 Or More Shots On Target: Markets will be settled according to Opta definitions and data
1+ 2+ 3+ 4+
1+ 2+ 3+ 4+
Player To Have 1 Or More Shots On Target in Each Half Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
Team To Have 3 Or More Shots On Target Will Go In-Play In-Play
Team To Have 4 Or More Shots On Target Will Go In-Play In-Play
Team To Have 5 Or More Shots On Target Will Go In-Play In-Play
Team To Have 6 Or More Shots On Target Will Go In-Play In-Play
Team To Have 7 Or More Shots On Target Will Go In-Play In-Play
Team To Have 8 Or More Shots On Target Will Go In-Play In-Play
Team To Have 9 Or More Shots On Target Will Go In-Play In-Play
Team To Have 10 Or More Shots On Target Will Go In-Play In-Play
Team To Have 11 Or More Shots On Target Will Go In-Play In-Play
Team To Have 12 Or More Shots On Target Will Go In-Play In-Play
Team To Have 13 Or More Shots On Target Will Go In-Play In-Play
Team To Have 14 Or More Shots On Target Will Go In-Play In-Play
Team To Have 15 Or More Shots On Target Will Go In-Play In-Play
Match Shots On Target Will Go In-Play In-Play
  • 5 Or More Shots On Target 1.01
  • 6 Or More Shots On Target 1.04
  • 7 Or More Shots On Target 1.11
  • 8 Or More Shots On Target 1.25
  • 9 Or More Shots On Target 1.44
  • 10 Or More Shots On Target 1.83
  • 11 Or More Shots On Target 2.4
  • 12 Or More Shots On Target 3.2
  • 13 Or More Shots On Target 4.33
  • 14 Or More Shots On Target 6.0
  • 15 Or More Shots On Target 8.5
  • 16 Or More Shots On Target 13.0
  • 17 Or More Shots On Target 21.0
  • 18 Or More Shots On Target 34.0
  • 19 Or More Shots On Target 34.0
  • 20 Or More Shots On Target 34.0
Player To Have 1 Or More Shots Will Go In-Play In-Play
Player To Have 2 Or More Shots Will Go In-Play In-Play
Player To Have 3 Or More Shots Will Go In-Play In-Play
Player To Have 4 Or More Shots Will Go In-Play In-Play
Player To Have 5 Or More Shots Will Go In-Play In-Play
Player To Have 6 Or More Shots Will Go In-Play In-Play
Match Shots Will Go In-Play In-Play
Away Team Over/Under Will Go In-Play In-Play
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
Corner Match Bet Will Go In-Play In-Play
You're betting which team gets more corners in the match. Any corners awarded but not taken don't count.
Race to 2 Corners Will Go In-Play In-Play
Race To 3 Corners Will Go In-Play In-Play
Race to 4 Corners Will Go In-Play In-Play
Race To 5 Corners Will Go In-Play In-Play
Race to 6 Corners Will Go In-Play In-Play
Race To 7 Corners Will Go In-Play In-Play
Race to 8 Corners Will Go In-Play In-Play
Race To 9 Corners Will Go In-Play In-Play
Race to 10 Corners Will Go In-Play In-Play
Player Shown a Card Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
Red Card Markets Will Go In-Play In-Play
  • Red Card in First Half 18.0
  • Red Card in Second Half 6.5
  • Werder Bremen to have a red card 10.0
  • Mainz to have a red card 8.5
  • A red card in the match 5.0
  • Both teams to have a red card 76.0
Team To Receive The Most Cards Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
Penalty Awarded?
To Win to Nil Will Go In-Play In-Play
Winning Margin Will Go In-Play In-Play
  • Werder Bremen to win by exactly 1 goal 4.2
  • Werder Bremen to win by exactly 2 goals 6.0
  • Werder Bremen to win by exactly 3 goals 13.0
  • Werder Bremen to win by 4 or more goals 23.0
  • 0-0 draw 11.0
  • Score Draw 4.2
  • Mainz to win by exactly 1 goal 5.0
  • Mainz to win by exactly 2 goals 8.5
  • Mainz to win by exactly 3 goals 20.0
  • Mainz to win by 4 or more goals 46.0
Lead at 10-20-30-60 Minutes Will Go In-Play In-Play
  • Werder Bremen at 10 minutes 7.5
  • Draw at 10 minutes 1.14
  • Mainz at 10 minutes 9.5
  • Werder Bremen at 20 minutes 4.5
  • Draw at 20 minutes 1.4
  • Mainz at 20 minutes 5.5
  • Werder Bremen at 30 minutes 3.6
  • Draw at 30 minutes 1.67
  • Mainz at 30 minutes 4.33
  • Werder Bremen at 60 minutes 2.5
  • Draw at 60 minutes 2.5
  • Mainz at 60 minutes 3.25
Win Both Halves Will Go In-Play In-Play
To Win Either Half Will Go In-Play In-Play
Half Time Score Will Go In-Play In-Play
Predict the score at the end of the first half.
Werder Bremen to win Draw Mainz to win
To Lead at Half Time or Full Time Will Go In-Play In-Play
  • Werder Bremen to be Winning at Half Time or Full Time 1.83
  • Mainz to be Winning at Half Time or Full Time 2.3
Home Team Over/Under First Half Will Go In-Play In-Play
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
Away Team Over/Under First Half Will Go In-Play In-Play
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
To Score in Both Halves Will Go In-Play In-Play
Goal Scored in Both Halves
Goals Range - Home Will Go In-Play In-Play
Goals Range - Match Will Go In-Play In-Play
Goals Range - 1st Half Will Go In-Play In-Play
Goals Range - 2nd Half Will Go In-Play In-Play
Goals Range - Away Will Go In-Play In-Play
Correct Score Combinations Will Go In-Play In-Play
  • Werder Bremen to win 1-0, 2-0 or 3-0 4.5
  • Werder Bremen to win 2-1, 3-1 or 4-1 5.5
  • Werder Bremen to win 3-2, 4-2 or 5-2 15.0
  • Werder Bremen to win Any Other Score 21.0
  • Draw 0-0 or 1-1 4.5
  • Any Other Draw 9.5
  • Mainz to win 1-0, 2-0 or 3-0 6.0
  • Mainz to win 2-1, 3-1 or 4-1 7.0
  • Mainz to win 3-2, 4-2 or 5-2 19.0
  • Mainz to win Any Other Score 34.0
Over/Under 0.5 Goals. Will Go In-Play In-Play
Over/Under 1.5 Goals. Will Go In-Play In-Play
Over/Under 2.5 Goals. Will Go In-Play In-Play
Over/Under 3.5 Goals. Will Go In-Play In-Play
Over/Under 4.5 Goals. Will Go In-Play In-Play
Over/Under 5.5 Goals. Will Go In-Play In-Play
Over/Under 6.5 Goals. Will Go In-Play In-Play
Over/Under 7.5 Goals. Will Go In-Play In-Play
Over/Under 8.5 Goals. Will Go In-Play In-Play
Player To Commit 1 Or More Fouls In First Half Will Go In-Play In-Play
Player to commit 1 or more fouls in each half Will Go In-Play In-Play
Double Chance And O/U 2.5 Goals Will Go In-Play In-Play
  • Werder Bremen - Draw And Over 2.5 2.63
  • Werder Bremen - Draw And Under 2.5 2.6
  • Werder Bremen - Mainz And Over 2.5 2.0
  • Werder Bremen - Mainz And Under 2.5 3.3
  • Mainz - Draw And Over 2.5 3.25
  • Mainz - Draw And Under 2.5 2.88
Team To Score First Goal First Half Will Go In-Play In-Play
Home Team -1.5 Goals Will Go In-Play In-Play
Home Team -2.5 Goals Will Go In-Play In-Play
Home Team -3.5 Goals Will Go In-Play In-Play
  • Werder Bremen -3.5 Goals 17.0
  • Mainz +3.5 Goals  
Away Team -1.5 Goals Will Go In-Play In-Play
Away Team -2.5 Goals Will Go In-Play In-Play
First Half Over Corners Will Go In-Play In-Play
Away Team Over Corners Will Go In-Play In-Play
Total Over Corners Will Go In-Play In-Play
Home Team Over Corners Will Go In-Play In-Play
Away Team Over Cards Will Go In-Play In-Play
First Half Over Cards Will Go In-Play In-Play
Home Team Over Cards Will Go In-Play In-Play
Total Over Cards Will Go In-Play In-Play
Player To Commit 1 Or More Fouls Will Go In-Play In-Play
Player To Commit 2 Or More Fouls Will Go In-Play In-Play
Player To Commit 3 Or More Fouls Will Go In-Play In-Play
#OddsOnThat - Featured
Cash out available before kick off only.
  • Both teams to score & 3+ corners for each team & 2+ cards for each team 3.75
  • Each Team to Have 2+ Corners in Each Half 4.0
  • Werder Bremen to Win; Werder Bremen Most Corners & Mainz Most Cards 8.5
  • Werder Bremen 1+ Goals in Each Half; Werder Bremen 3+ Corners in Each Half & Mainz 1+ Cards in Each Half 23.0
  • Werder Bremen to Win Each Half & Werder Bremen to Have Most Corners in Each Half 41.0
  • Mainz to Win Each Half & Mainz to Have Most Corners in Each Half 51.0
  • Werder Bremen to Win Each Half, Marvin Ducksch to Score & Werder Bremen to Have Most Corners in Each Half 67.0
#OddsOnThat - 10/1 to 24/1
Cash out available before kick off only.
  • Marco Grull to Score; Werder Bremen to Score in Each Half & Stefan Bell to be Carded 11.0
  • Mainz to Win; Both Teams to Score; 3+ Corners for Each Team & 2+ Cards for Each Team 11.0
  • Mainz Win; Mainz Race to 5 Corners & 3+ Goals 12.0
  • Both Teams to Score & 4+ Corners for Each Team & 3+ Cards for Each Team 12.0
  • 1+ Goals In Each Half; 6+ Corners In Each Half & 1+ Cards In Each Half 12.0
  • Armindo Sieb to Score; Mainz to Score in Each Half & Stefan Bell to be Carded 12.0
  • Marco Grull to Score Before 19:59 12.0
  • Paul Nebel Score in First Half & Mainz Win 13.0
  • Werder Bremen to Score in Each Half & Werder Bremen 3+ Corners Each Half 13.0
  • Werder Bremen to Score 2+ Goals; Werder Bremen 6+ Corners & Mainz 4+ Cards 13.0
  • 2+ goals for each team; 4+ corners for each team & 2+ cards for each team 13.0
  • Mainz to Score 2+ Goals; Mainz 6+ Corners & Werder Bremen 3+ Cards 13.0
  • Marvin Ducksch to Score First for Werder Bremen & Armindo Sieb to Score First for Mainz 13.0
  • Armindo Sieb to Score Before 19:59 13.0
  • Werder Bremen Win to Nil; Marvin Ducksch to Score & 9+ Corners 13.0
  • Both teams to be awarded a penalty 13.0
  • Werder Bremen to Have 4 or More Corners in Each Half & Mainz to Have 1 or More Cards in Each Half 15.0
  • Werder Bremen to Score First in Each Half & Mainz First Card in Each Half 15.0
  • Marvin Ducksch Scores in First Half & Werder Bremen Lead by 2+ at HT 15.0
  • Mainz 1+ Goals in Each Half; Mainz 2+ Corners in Each Half & Werder Bremen 1+ Cards in Each Half 15.0
  • Penalty scored & Penalty missed in match 17.0
  • Mainz Win to Nil; Armindo Sieb to Score & 9+ Corners 17.0
  • Mainz Win Each Half & Win the Match by 3+ Goals 17.0
  • Paul Nebel to Score Before 19:59 17.0
  • Werder Bremen to Score 3+ Goals; Werder Bremen 6+ Corners & Mainz 3+ Cards 19.0
  • Mainz to Win; Mainz Most Corners & Werder Bremen Most Cards 19.0
  • Armindo Sieb Score in First Half & Werder Bremen Win 19.0
  • Jae-Sung Lee Scores First in the First Half; 3+ Match Goals 19.0
  • 2+ Penalties Awarded; 5+ Cards & 4+ Match Goals 21.0
  • Mainz to Score in Each Half & Mainz 3+ Corners Each Half 21.0
  • Both teams to score a penalty 21.0
  • Armindo Sieb Scores in First Half; 2+ First Half Goals & Werder Bremen Most Cards 21.0
  • Mainz scores 3+ goals & 7+ Mainz corners 21.0
  • 2+ goals for each team; 3+ corners for each team & 3+ cards for each team 21.0
  • Werder Bremen to Score in Each Half, Werder Bremen to Have Most Corners in Each Half & Mainz to Have Most Cards 23.0
  • Each Team to Score 2+ Goals & 2+ Penalties awarded 23.0
  • Each Team to Have 3+ Corners in Each Half 23.0
  • Paul Nebel to Score; Mainz to Score in Each Half & Senne Lynen to be Carded 23.0
  • Romano Schmid to Score; Werder Bremen to Score in Each Half & Niklas Stark to be Carded 23.0
#OddsOnThat - 25/1 to 79/1
  • Marvin Ducksch to Score First & Dominik Kohr to be Carded First 26.0
  • Werder Bremen to Win to Nil and Marvin Ducksch & Marco Grull to Score 26.0
  • Jae-Sung Lee to Score; Mainz to Score in Each Half & Issa Kabore to be Carded 26.0
  • Mainz to Score First in Each Half & Werder Bremen First Card in Each Half 26.0
  • Marvin Ducksch Scores in Each Half & Dominik Kohr Carded 26.0
  • Mainz to Score 2+ Goals; Mainz 6+ Corners & Werder Bremen 4+ Cards 26.0
  • Werder Bremen to Win Each Half & Marvin Ducksch to Score 2+ 26.0
  • 2+ Goals In Each Half; 5+ Corners In Each Half & 2+ Cards In Each Half 26.0
  • 2+ Goals & Each Team 2+ Corners all Before 29:59 26.0
  • Mainz to Have 4 or More Corners in Each Half & Werder Bremen to Have 1 or More Cards in Each Half 29.0
  • Both Teams to Score; Dominik Kohr First Card; 4+ Total Cards & Mainz Win 29.0
  • Mainz Win to Nil; Jae-Sung Lee to Score & 10+ Corners 29.0
  • 2+ goals for each team; 4+ corners for each team & 3+ cards for each team 29.0
  • Mainz Win to Nil; Paul Nebel to Score & 10+ Corners 29.0
  • A Penalty Scored in Each Half 29.0
  • Mainz to Score 3+ Goals; Mainz 6+ Corners & Werder Bremen 3+ Cards 29.0
  • Both Teams to Score & Each Team to Have 3+ Corners in Each Half 34.0
  • Mainz Win to Nil; Jae-Sung Lee to Score & 11+ Corners 34.0
  • Both Teams to Score in Each Half & Each Team 2+ Corners in Each Half 34.0
  • 1+ Goals; 1+ Corners & 1+ Cards all Before 09:59 41.0
  • Mainz to Win to Nil and Armindo Sieb & Paul Nebel to Score 41.0
  • Werder Bremen Scores First 3 Goals; Werder Bremen Most Corners & Mainz Most Cards 41.0
  • Werder Bremen to Score in Each Half & Werder Bremen 4+ Corners Each Half 41.0
  • Mainz 1+ Goals in Each Half; Mainz 3+ Corners in Each Half & Werder Bremen 1+ Cards in Each Half 41.0
  • 3+ First Half Goals & 8+ First Half Corners 41.0
  • Mainz to Score in Each Half, Mainz to Have Most Corners in Each Half & Werder Bremen to Have Most Cards 51.0
  • Werder Bremen to Have 5 or More Corners in Each Half & Mainz to Have 1 or More Cards in Each Half 51.0
  • Werder Bremen to Win Each Half; 12+ Corners & Mainz First Corner 51.0
  • Marco Grull to Score First; Werder Bremen to Score 3+ Goals & 11+ Corners 51.0
  • Armindo Sieb to Score First; Mainz to Score 3+ Goals & 11+ Corners 51.0
  • Marco Grull to Score First & Stefan Bell to be Carded First 51.0
  • Both Teams to Score in First Half; 6+ First Half Corners & Red Card Awarded 51.0
  • Mainz to Win Each Half & Paul Nebel to Score 2+ 67.0
  • Armindo Sieb to Score First & Niklas Stark to be Carded First 67.0
  • Mainz to Score in Each Half & Mainz 4+ Corners Each Half 67.0
#OddsOnThat - 80/1 +
Cash out available before kick off only.
  • Paul Nebel to Score First; Mainz to Score 3+ Goals & 11+ Corners 81.0
  • Werder Bremen to Win Each Half, Marco Grull to Score & Werder Bremen to Have Most Corners in Each Half 81.0
  • Jae-Sung Lee to Score First; Mainz to Score 3+ Goals & 11+ Corners 81.0
  • Romano Schmid to Score First; Werder Bremen to Score 3+ Goals & 11+ Corners 81.0
  • Mainz to Win Each Half, Armindo Sieb to Score & Mainz to Have Most Corners in Each Half 101.0
  • Werder Bremen to Win Each Half & Marvin Ducksch to Score a Hat-Trick 101.0
  • Werder Bremen to Win Each Half, Romano Schmid to Score & Werder Bremen to Have Most Corners in Each Half 101.0
  • Paul Nebel to Score First & Issa Kabore to be Carded First 101.0
  • Mainz to Have 5 or More Corners in Each Half & Werder Bremen to Have 1 or More Cards in Each Half 101.0
  • Marvin Ducksch to Score First & Dominik Kohr to be Sent Off 126.0
  • Mainz to Win Each Half, Paul Nebel to Score & Mainz to Have Most Corners in Each Half 126.0
  • Romano Schmid to Score First & Jae-Sung Lee to be Carded First 126.0
  • Both teams to miss a penalty 151.0
  • Jae-Sung Lee Scores First; Mainz Scores 3+ Goals; Niklas Stark Carded & Penalty Awarded 151.0
  • Mainz to Win Each Half & Armindo Sieb to Score a Hat-Trick 151.0
  • Mitchell Weiser & Nadiem Amiri Both Score in the First Half 151.0
  • Werder Bremen 2+ First Half Goals; Werder Bremen 5+ First Half Corners & Red Card Awarded 176.0
  • Each Team to Have 4+ Corners in Each Half 176.0
  • Mainz to Win Each Half, Jae-Sung Lee to Score & Mainz to Have Most Corners in Each Half 176.0
  • Armindo Sieb to Score First & Niklas Stark to be Sent Off 251.0
  • Werder Bremen 2+ Goals in Each Half; Werder Bremen 3+ Corners in Each Half & Mainz 2+ Cards in Each Half 301.0
  • Mainz 2+ First Half Goals; Mainz 5+ First Half Corners & Red Card Awarded 301.0
  • Mainz 2+ Goals in Each Half; Mainz 3+ Corners in Each Half & Werder Bremen 2+ Cards in Each Half 501.0
#OddsOnThat - Up to 9/1
Cash out available before kick off only.
  • Each Team to Have 1+ Corners in Each Half 1.4
  • Each team to have 2+ cards 1.44
  • 3 or More Corners for Each Team and 1 or More Cards for Each Team 1.53
  • 1 or More Corners for Each Team in Each Half and 1 or More Cards for Each Team 1.67
  • 2+ Goals, 3+ Corners for Each Team & 1+ Cards for Each Team 1.91
  • Each Team to get 4+ Corners 1.91
  • 3+ Goals; 3+ Cards & 6+ Corners 2.0
  • Werder Bremen scores 1+ goals & 5+ Werder Bremen corners 2.1
  • 3+ Goals; 4+ Cards & 6+ Corners 2.38
  • Mainz scores 1+ goals & 5+ Mainz corners 2.5
  • Werder Bremen to Score 1+ Goals; Werder Bremen 5+ Corners & Mainz 2+ Cards 2.63
  • 1 or More Goals in Each Half & 4 or More Corners in Each Half 3.0
  • 1+ Goals & Each Team 1+ Corners all Before 29:59 3.0
  • 3+ Goals; 4+ Cards & 9+ Corners 3.25
  • Mainz to Score 1+ Goals; Mainz 5+ Corners & Werder Bremen 2+ Cards 3.5
  • Each Team to have 3+ Cards 3.5
  • 1+ Goals In Each Half; 4+ Corners In Each Half & 1+ Cards In Each Half 3.5
  • 4 or More Corners for Each Team and 2 or More Cards for Each Team 3.5
  • Each Team to have 1 or more Cards in each half 3.75
  • Both Teams to Score, 3+ Corners Each Team & 2+ Cards Each Team 3.75
  • 3+ Goals; 5+ Cards & 9+ Corners 4.33
  • Werder Bremen to Score 2+ Goals; Werder Bremen 5+ Corners & Mainz 2+ Cards 4.5
  • 4+ Goals; 4+ Cards & 9+ Corners 5.0
  • Werder Bremen scores 2+ goals & 6+ Werder Bremen corners 5.0
  • 1+ Goals; 3+ Corners & 1+ Cards all Before 29:59 5.0
  • Both Teams to Score & 4+ Corners for Each Team & 2+ Cards for Each Team 5.5
  • Werder Bremen Penalty Awarded & Werder Bremen 5+ Corners 5.5
  • 3+ Goals; 6+ Cards & 9+ Corners 6.0
  • Mainz Scores First in Each Half 6.0
  • 4+ Goals; 5+ Cards & 9+ Corners 6.5
  • Werder Bremen to Score in Each Half & Werder Bremen 2+ Corners Each Half 6.5
  • Mainz to Score 2+ Goals; Mainz 5+ Corners & Werder Bremen 2+ Cards 6.5
  • Both Teams to Score & Each Team to Have 2+ Corners in Each Half 6.5
  • Each Team to get 6+ Corners 7.0
  • 2+ First Half Goals & 6+ First Half Corners 7.0
  • Mainz scores 2+ goals & 6+ Mainz corners 7.0
  • Marvin Ducksch to Score; Werder Bremen to Score in Each Half & Player Dominik Kohr to be Carded 7.5
  • Mainz to Score in Each Half & Mainz 2+ Corners Each Half 8.0
  • Mainz win & Mainz Score Penalty 8.0
  • Both Teams to Score & 3+ Corners for Each Team & 3+ Cards for Each Team 8.5
  • 5+ Corners for each team & penalty scored 8.5
  • Werder Bremen to Score 2+ Goals; Werder Bremen 6+ Corners & Mainz 3+ Cards 8.5
  • 1+ Goals; Over 3.5 Corners & 1+ Cards all Before 29:59 8.5
  • 1+ Goals In Each Half; 5+ Corners In Each Half & 2+ Cards In Each Half 9.5
  • Werder Bremen to Win; Both Teams to Score; 3+ Corners for Each Team & 2+ Cards for Each Team 9.5
  • 4+ Goals; 6+ Cards & 9+ Corners 9.5
  • 2+ goals for each team; 3+ corners for each team & 2+ cards for each team 10.0
  • Marvin Ducksch to Score Before 19:59 10.0
  • 2+ Goals In Each Half; 4+ Corners In Each Half & 1+ Cards In Each Half 10.0
  • Werder Bremen 1+ Goals in Each Half; Werder Bremen 2+ Corners in Each Half & Mainz 1+ Cards in Each Half 10.0