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English Premier League
Leicester 1
24′
Bournemouth 0

15′

Leicester
BALL . - to -
Match Odds Will Go In-Play In-Play
Correct Score Will Go In-Play In-Play
Predict the score at the end of 90 minutes plus stoppage time.
Leicester to win Draw Bournemouth to win
Goalscorer Markets Will Go In-Play In-Play
Player To Score: Own Goals don't count

Player To Score 2 Goals or More: Own Goals don't count
Second Goalscorer Player To Score Player To Score 2 Goals or More
Second Goalscorer Player To Score Player To Score 2 Goals or More
Player To Score a Hat-trick? Will Go In-Play In-Play
Player Anytime Assist Will Go In-Play In-Play
To Score Or To Be Shown A Card Will Go In-Play In-Play
To Score Or Assist Will Go In-Play In-Play
Over/Under Will Go In-Play In-Play
Over/Under 1.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.

Over/Under 2.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 3.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 4.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 5.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 6.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 7.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 8.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under Total Goals 9.5: Predict the total number of goals in the match, scored by either team. Own goals count.
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
6.5
Goals
7.5
Goals
8.5
Goals
9.5
Goals
Over/Under First Half Will Go In-Play In-Play
First Half Goals 1.5: Predict the total number of goals in the match, scored by either team. Own goals count.

First Half Goals 2.5: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under First Half 3.5: Predict the total number of goals in the match, scored by either team. Own goals count.
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
Match Odds and Both teams to Score Will Go In-Play In-Play
You're betting on the result of the match, and both teams score at least one goal. Own goals count.
Both teams to score markets Will Go In-Play In-Play
Betting on ‘Yes’ means you need both teams to score at least one goal to win. Own goals count. 90mins plus stoppage time only. Extra Time and Penalty Shootout do not count.
Yes No
Both Teams to Score and No Draw Will Go In-Play In-Play
Half Result Markets Will Go In-Play In-Play
Half Time Second-Half Result
  • Leicester
  • The Draw
  • Bournemouth
Half Time/Full Time Will Go In-Play In-Play
You're betting on the result at half time and full time. You need to predict both correctly to win.
Handicap Match Result Will Go In-Play In-Play
Alternative Handicaps Will Go In-Play In-Play
Goals are added to or subtracted from a team’s final score if you bet on them, or the home team’s score if you bet on the draw. E.g. If the value is -1, that team will need to win by 2 or more goals for your bet to win.
Alternative Handicaps. Will Go In-Play In-Play
Alternative Handicaps.. Will Go In-Play In-Play
Handicap First Half Will Go In-Play In-Play
Double Chance Will Go In-Play In-Play
Cover two of the three possible results for your bet to win. Eg. Home Team & Draw, if either the home team or a draw happens, you win.
Second Goal Will Go In-Play In-Play
Draw no Bet Will Go In-Play In-Play
Match Odds and Over/Under 1.5 Will Go In-Play In-Play
  • Leicester And Over 1.5 2.0
  • Leicester And Under 1.5 10.0
  • Draw And Over 1.5 3.4
  • Bournemouth And Over 1.5 4.0
Match Odds and Over/Under 2.5 Goals Will Go In-Play In-Play
  • Leicester/Over 2.5 Goals 2.5
  • Leicester/Under 2.5 Goals 5.0
  • Draw/Over 2.5 Goals 7.0
  • Draw/Under 2.5 Goals 6.0
  • Bournemouth/Over 2.5 Goals 4.0
Match Odds and Over/Under 3.5 Goals Will Go In-Play In-Play
  • Leicester/Over 3.5 Goals 4.5
  • Leicester/Under 3.5 Goals 2.7
  • Draw/Over 3.5 Goals 7.0
  • Draw/Under 3.5 Goals 6.0
  • Bournemouth/Over 3.5 Goals 6.5
  • Bournemouth/Under 3.5 Goals 8.5
Match Odds and Over/Under 4.5 Will Go In-Play In-Play
  • Leicester And Over 4.5 7.5
  • Leicester And Under 4.5 2.2
  • Draw And Over 4.5 26.0
  • Draw And Under 4.5 3.75
  • Bournemouth And Over 4.5 9.0
  • Bournemouth And Under 4.5 6.0
Home Team Over/Under Will Go In-Play In-Play
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
Player shots on target Will Go In-Play In-Play
Player Shots on Target 1 or More: Markets will be settled according to Opta definitions and data

Player Shots on Target 2 or More: Markets will be settled according to Opta definitions and data


Player Shots on Target 3 or More: Markets will be settled according to Opta definitions and data


Player To Have 4 Or More Shots On Target: Markets will be settled according to Opta definitions and data
1+ 2+ 3+ 4+
1+ 2+ 3+ 4+
Player To Have 1 Or More Shots On Target in Each Half Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
Team To Have 3 Or More Shots On Target Will Go In-Play In-Play
Suspended
Team To Have 4 Or More Shots On Target Will Go In-Play In-Play
Suspended
Team To Have 5 Or More Shots On Target Will Go In-Play In-Play
Suspended
Team To Have 6 Or More Shots On Target Will Go In-Play In-Play
Suspended
Team To Have 7 Or More Shots On Target Will Go In-Play In-Play
Suspended
Team To Have 8 Or More Shots On Target Will Go In-Play In-Play
Suspended
Team To Have 9 Or More Shots On Target Will Go In-Play In-Play
Suspended
Team To Have 10 Or More Shots On Target Will Go In-Play In-Play
Suspended
Team To Have 11 Or More Shots On Target Will Go In-Play In-Play
Suspended
Team To Have 12 Or More Shots On Target Will Go In-Play In-Play
Suspended
Team To Have 13 Or More Shots On Target Will Go In-Play In-Play
Suspended
Team To Have 14 Or More Shots On Target Will Go In-Play In-Play
Suspended
Match Shots On Target Will Go In-Play In-Play
Suspended
  • 6 Or More Shots On Target 1.03
  • 7 Or More Shots On Target 1.08
  • 8 Or More Shots On Target 1.25
  • 9 Or More Shots On Target 1.53
  • 10 Or More Shots On Target 2.0
  • 11 Or More Shots On Target 2.75
  • 12 Or More Shots On Target 4.0
  • 13 Or More Shots On Target 5.5
  • 14 Or More Shots On Target 8.5
  • 15 Or More Shots On Target 14.0
  • 16 Or More Shots On Target 23.0
  • 17 Or More Shots On Target 34.0
  • 18 Or More Shots On Target 34.0
  • 19 Or More Shots On Target 34.0
  • 20 Or More Shots On Target 34.0
Player To Have 1 Or More Shots Will Go In-Play In-Play
Suspended
Player To Have 2 Or More Shots Will Go In-Play In-Play
Suspended
Player To Have 3 Or More Shots Will Go In-Play In-Play
Suspended
Player To Have 4 Or More Shots Will Go In-Play In-Play
Suspended
Player To Have 5 Or More Shots Will Go In-Play In-Play
Suspended
Player To Have 6 Or More Shots Will Go In-Play In-Play
Suspended
Player To Have 1 Or More Shots in Each Half Will Go In-Play In-Play
Suspended
Home Team Over/Under 6.5 Goals Will Go In-Play In-Play
Team To Have 8 Or More Shots Will Go In-Play In-Play
Suspended
Team To Have 9 Or More Shots Will Go In-Play In-Play
Suspended
Team To Have 10 Or More Shots Will Go In-Play In-Play
Suspended
Team To Have 11 Or More Shots Will Go In-Play In-Play
Suspended
Team To Have 12 Or More Shots Will Go In-Play In-Play
Suspended
Team To Have 13 Or More Shots Will Go In-Play In-Play
Suspended
Team To Have 14 Or More Shots Will Go In-Play In-Play
Suspended
Team To Have 15 Or More Shots Will Go In-Play In-Play
Suspended
Team To Have 16 Or More Shots Will Go In-Play In-Play
Suspended
Team To Have 17 Or More Shots Will Go In-Play In-Play
Suspended
Team To Have 18 Or More Shots Will Go In-Play In-Play
Suspended
Team To Have 19 Or More Shots Will Go In-Play In-Play
Suspended
Team To Have 20 Or More Shots Will Go In-Play In-Play
Suspended
Team To Have 21 Or More Shots Will Go In-Play In-Play
Suspended
Team To Have 22 Or More Shots Will Go In-Play In-Play
Suspended
Team To Have 23 Or More Shots Will Go In-Play In-Play
Suspended
Team To Have 24 Or More Shots Will Go In-Play In-Play
Suspended
Match Shots Will Go In-Play In-Play
Suspended
Away Team Over/Under Will Go In-Play In-Play
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
Away Team Over/Under 6.5 Goals Will Go In-Play In-Play
Corners Over/Under 10.5 Will Go In-Play In-Play
Current Corners:
1
Suspended
Corner Handicap Will Go In-Play In-Play
For this one, you're betting on which team gets more corners in the match, after corners are added to or subtracted from a team's total. For example, a bet on Team A (-3) will win if Team A gets 4 corners or more than the opposition. Any corners awarded but not taken don't count.
Suspended
Corner Match Bet Will Go In-Play In-Play
You're betting which team gets more corners in the match. Any corners awarded but not taken don't count.
Suspended
Number of Corners Will Go In-Play In-Play
Current Corners:
1
Suspended
Corners Over/Under 1.5 Will Go In-Play In-Play
Suspended
Corners Over/Under 2.5 Will Go In-Play In-Play
Suspended
Corners Over/Under 3.5 Will Go In-Play In-Play
Suspended
Corners Over/Under 4.5 Will Go In-Play In-Play
Suspended
Corners Over/Under 5.5 Will Go In-Play In-Play
Suspended
Corners Over/Under 6.5 Will Go In-Play In-Play
Suspended
Corners Over/Under 7.5 Will Go In-Play In-Play
Suspended
Corners Over/Under 8.5 Will Go In-Play In-Play
Suspended
Corners Over/Under 9.5 Will Go In-Play In-Play
Suspended
Corners Over/Under 11.5 Will Go In-Play In-Play
Current Corners:
1
Suspended
Corners Over/Under 12.5 Will Go In-Play In-Play
Current Corners:
1
Suspended
Corners Over/Under 13.5 Will Go In-Play In-Play
Current Corners:
1
Suspended
Corners Over/Under 14.5 Will Go In-Play In-Play
Current Corners:
1
Suspended
Corners Over/Under 15.5 Will Go In-Play In-Play
Current Corners:
1
Suspended
Corners Over/Under 16.5 Will Go In-Play In-Play
Current Corners:
1
Suspended
Corners Over/Under 17.5 Will Go In-Play In-Play
Current Corners:
1
Suspended
Corners Over/Under 18.5 Will Go In-Play In-Play
Current Corners:
1
Suspended
Corners Over/Under 19.5 Will Go In-Play In-Play
Current Corners:
1
Suspended
Corners Over/Under 20.5 Will Go In-Play In-Play
Current Corners:
1
Suspended
Race To 3 Corners Will Go In-Play In-Play
Suspended
Race to 4 Corners Will Go In-Play In-Play
Suspended
Race To 5 Corners Will Go In-Play In-Play
Suspended
Race to 6 Corners Will Go In-Play In-Play
Suspended
Race To 7 Corners Will Go In-Play In-Play
Suspended
Race to 8 Corners Will Go In-Play In-Play
Suspended
Race To 9 Corners Will Go In-Play In-Play
Suspended
Race to 10 Corners Will Go In-Play In-Play
Suspended
Home Total Corners 0.5 Will Go In-Play In-Play
Suspended
Home Total Corners 1.5 Will Go In-Play In-Play
Suspended
Home Total Corners 2.5 Will Go In-Play In-Play
Suspended
Home Total Corners 3.5 Will Go In-Play In-Play
Suspended
Home Total Corners 4.5 Will Go In-Play In-Play
Suspended
Home Total Corners 5.5 Will Go In-Play In-Play
Suspended
Home Total Corners 6.5 Will Go In-Play In-Play
Suspended
Home Total Corners 7.5 Will Go In-Play In-Play
Suspended
Home Total Corners 8.5 Will Go In-Play In-Play
Suspended
Home Total Corners 9.5 Will Go In-Play In-Play
Suspended
Home Total Corners 10.5 Will Go In-Play In-Play
Suspended
Home Total Corners 11.5 Will Go In-Play In-Play
Suspended
Home Total Corners 12.5 Will Go In-Play In-Play
Suspended
Away Total Corners 1.5 Will Go In-Play In-Play
Suspended
Away Total Corners 2.5 Will Go In-Play In-Play
Suspended
Away Total Corners 3.5 Will Go In-Play In-Play
Suspended
Away Total Corners 4.5 Will Go In-Play In-Play
Suspended
Away Total Corners 5.5 Will Go In-Play In-Play
Suspended
Away Total Corners 6.5 Will Go In-Play In-Play
Suspended
Away Total Corners 7.5 Will Go In-Play In-Play
Suspended
Away Total Corners 8.5 Will Go In-Play In-Play
Suspended
Away Total Corners 9.5 Will Go In-Play In-Play
Suspended
Away Total Corners 10.5 Will Go In-Play In-Play
Suspended
Away Total Corners 11.5 Will Go In-Play In-Play
Suspended
Away Total Corners 12.5 Will Go In-Play In-Play
Suspended
First Half Corners Will Go In-Play In-Play
Any corners awarded but not taken don't count.
Suspended
Cards Over/Under 0.5 Will Go In-Play In-Play
Cards Over/Under 1.5 Will Go In-Play In-Play
Cards Over/Under 2.5 Will Go In-Play In-Play
Cards Over/Under 3.5 Will Go In-Play In-Play
Cards Over/Under 4.5 Will Go In-Play In-Play
Cards Over/Under 5.5 Will Go In-Play In-Play
Cards Over/Under 6.5 Will Go In-Play In-Play
Cards Over/Under 7.5 Will Go In-Play In-Play
Cards Over/Under 8.5 Will Go In-Play In-Play
Home Team Total Cards 0.5 Will Go In-Play In-Play
Home Team Total Cards 1.5 Will Go In-Play In-Play
Home Team Total Cards 2.5 Will Go In-Play In-Play
Home Team Total Cards 3.5 Will Go In-Play In-Play
Home Team Total Cards 4.5 Will Go In-Play In-Play
Home Team Total Cards 5.5 Will Go In-Play In-Play
Home Team Total Cards 6.5 Will Go In-Play In-Play
Away Team Total Cards 0.5 Will Go In-Play In-Play
Away Team Total Cards 1.5 Will Go In-Play In-Play
Away Team Total Cards 2.5 Will Go In-Play In-Play
Away Team Total Cards 3.5 Will Go In-Play In-Play
Away Team Total Cards 4.5 Will Go In-Play In-Play
Away Team Total Cards 5.5 Will Go In-Play In-Play
Away Team Total Cards 6.5 Will Go In-Play In-Play
Player Shown a Card Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
Red Card Markets Will Go In-Play In-Play
  • Red Card in First Half 15.0
  • Red Card in Second Half 4.5
  • Leicester to have a red card 7.5
  • Bournemouth to have a red card 6.5
  • A red card in the match 4.2
  • Both teams to have a red card 31.0
Team To Receive The Most Cards Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
To Win to Nil Will Go In-Play In-Play
Winning Margin Will Go In-Play In-Play
  • Leicester to win by exactly 1 goal 3.6
  • Leicester to win by exactly 2 goals 5.0
  • Leicester to win by exactly 3 goals 11.0
  • Leicester to win by 4 or more goals 23.0
  • Score Draw 3.5
  • Bournemouth to win by exactly 1 goal 6.0
  • Bournemouth to win by exactly 2 goals 14.0
  • Bournemouth to win by exactly 3 goals 36.0
  • Bournemouth to win by 4 or more goals 91.0
Lead at 10-20-30-60 Minutes Will Go In-Play In-Play
  • Leicester at 30 minutes  
  • Draw at 30 minutes  
  • Bournemouth at 30 minutes  
  • Leicester at 60 minutes 1.44
  • Draw at 60 minutes 3.5
  • Bournemouth at 60 minutes 8.5
Win Both Halves Will Go In-Play In-Play
To Win Either Half Will Go In-Play In-Play
Half Time Score Will Go In-Play In-Play
Predict the score at the end of the first half.
Leicester to win Draw Bournemouth to win
To Lead at Half Time or Full Time Will Go In-Play In-Play
  • Leicester to be Winning at Half Time or Full Time 1.17
  • Bournemouth to be Winning at Half Time or Full Time 4.0
Home Team Over/Under First Half Will Go In-Play In-Play
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
Away Team Over/Under First Half Will Go In-Play In-Play
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
To Score in Both Halves Will Go In-Play In-Play
Correct Score Combinations Will Go In-Play In-Play
  • Leicester to win 1-0, 2-0 or 3-0 4.2
  • Leicester to win 2-1, 3-1 or 4-1 4.0
  • Leicester to win 3-2, 4-2 or 5-2 12.0
  • Leicester to win Any Other Score 19.0
  • Draw 0-0 or 1-1 6.0
  • Any Other Draw 7.0
  • Bournemouth to win 2-1, 3-1 or 4-1 5.5
  • Bournemouth to win 3-2, 4-2 or 5-2 13.0
  • Bournemouth to win Any Other Score 41.0
Over/Under 1.5 Goals. Will Go In-Play In-Play
Over/Under 2.5 Goals. Will Go In-Play In-Play
Over/Under 3.5 Goals. Will Go In-Play In-Play
Over/Under 4.5 Goals. Will Go In-Play In-Play
Match Result Handicap -1.0 Will Go In-Play In-Play
Match Result Handicap +1.0 Will Go In-Play In-Play
Over/Under 5.5 Goals. Will Go In-Play In-Play
Over/Under 6.5 Goals. Will Go In-Play In-Play
Over/Under 7.5 Goals. Will Go In-Play In-Play
Over/Under 8.5 Goals. Will Go In-Play In-Play
Team To Score Second Goal First Half Will Go In-Play In-Play
Player to commit 1 or more fouls in each half Will Go In-Play In-Play
Double Chance And O/U 2.5 Goals Will Go In-Play In-Play
  • Leicester - Draw And Over 2.5 1.8
  • Leicester - Draw And Under 2.5 2.8
  • Leicester - Bournemouth And Over 2.5 1.5
  • Leicester - Bournemouth And Under 2.5 4.5
  • Bournemouth - Draw And Over 2.5 2.5
  • Bournemouth - Draw And Under 2.5 5.0
Home Team -1.5 Goals Will Go In-Play In-Play
  • Leicester -1.5 Goals 3.2
  • Bournemouth +1.5 Goals 1.3
Home Team -2.5 Goals Will Go In-Play In-Play
Home Team -3.5 Goals Will Go In-Play In-Play
  • Leicester -3.5 Goals 15.0
  • Bournemouth +3.5 Goals  
Away Team -2.5 Goals Will Go In-Play In-Play
  • Leicester +2.5 Goals  
  • Bournemouth -2.5 Goals 17.0
Player To Be Fouled 1 Or More Times Will Go In-Play In-Play
A Foul Won is defined when a player wins a free kick or penalty for their team after being fouled by an opposing player.
Player To Be Fouled 2 Or More Times Will Go In-Play In-Play
A Foul Won is defined when a player wins a free kick or penalty for their team after being fouled by an opposing player.
Player To Be Fouled 3 Or More Times Will Go In-Play In-Play
A Foul Won is defined when a player wins a free kick or penalty for their team after being fouled by an opposing player.
Player To Commit 1 Or More Fouls Will Go In-Play In-Play
Player To Commit 2 Or More Fouls Will Go In-Play In-Play
Player To Commit 3 Or More Fouls Will Go In-Play In-Play