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English Championship
Derby 0
26′
QPR 0
BALL . - to -
Combine two or more selections from this event to build a Bet Builder
Match Odds Will Go In-Play In-Play
Correct Score Will Go In-Play In-Play
Predict the score at the end of 90 minutes plus stoppage time.
Derby to win Draw QPR to win
Goalscorer Markets Will Go In-Play In-Play
Anytime Goalscorer: Own Goals don't count

First Goalscorer: Own Goals don't count


To Score 2 Goals or more: Own Goals don't count
First Goalscorer Anytime Goalscorer To Score 2 Goals or more
First Goalscorer Anytime Goalscorer To Score 2 Goals or more
To Score a Hat-trick? Will Go In-Play In-Play
To Score Or To Be Shown A Card Will Go In-Play In-Play
Over/Under Will Go In-Play In-Play
Over/Under 0.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.

Over/Under 1.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 2.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 3.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 4.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 5.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 6.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 7.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
6.5
Goals
7.5
Goals
Over/Under First Half Will Go In-Play In-Play
First Half Goals 0.5: Predict the total number of goals in the match, scored by either team. Own goals count.

First Half Goals 1.5: Predict the total number of goals in the match, scored by either team. Own goals count.


First Half Goals 2.5: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under First Half 3.5: Predict the total number of goals in the match, scored by either team. Own goals count.
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
Both teams to score markets Will Go In-Play In-Play
Betting on ‘Yes’ means you need both teams to score at least one goal to win. Own goals count. 90mins plus stoppage time only. Extra Time and Penalty Shootout do not count.
Yes No
Half Result Markets Will Go In-Play In-Play
Half Time Second-Half Result
  • Derby
  • The Draw
  • QPR
Handicap Match Result Will Go In-Play In-Play
Alternative Handicaps Will Go In-Play In-Play
Goals are added to or subtracted from a team’s final score if you bet on them, or the home team’s score if you bet on the draw. E.g. If the value is -1, that team will need to win by 2 or more goals for your bet to win.
Alternative Handicaps. Will Go In-Play In-Play
Alternative Handicaps.. Will Go In-Play In-Play
Double Chance Will Go In-Play In-Play
Cover two of the three possible results for your bet to win. Eg. Home Team & Draw, if either the home team or a draw happens, you win.
Corners Over/Under 10.5 Will Go In-Play In-Play
Current Corners:
3
Suspended
Corner Handicap Will Go In-Play In-Play
For this one, you're betting on which team gets more corners in the match, after corners are added to or subtracted from a team's total. For example, a bet on Team A (-3) will win if Team A gets 4 corners or more than the opposition. Any corners awarded but not taken don't count.
Suspended
Corner Match Bet Will Go In-Play In-Play
You're betting which team gets more corners in the match. Any corners awarded but not taken don't count.
Suspended
Number of Corners Will Go In-Play In-Play
Current Corners:
3
Suspended
Corners Over/Under 3.5 Will Go In-Play In-Play
Suspended
Corners Over/Under 4.5 Will Go In-Play In-Play
Suspended
Corners Over/Under 5.5 Will Go In-Play In-Play
Suspended
Corners Over/Under 6.5 Will Go In-Play In-Play
Suspended
Corners Over/Under 7.5 Will Go In-Play In-Play
Suspended
Corners Over/Under 8.5 Will Go In-Play In-Play
Suspended
Corners Over/Under 9.5 Will Go In-Play In-Play
Suspended
Corners Over/Under 11.5 Will Go In-Play In-Play
Current Corners:
3
Suspended
Corners Over/Under 12.5 Will Go In-Play In-Play
Current Corners:
3
Suspended
Corners Over/Under 13.5 Will Go In-Play In-Play
Current Corners:
3
Suspended
Corners Over/Under 14.5 Will Go In-Play In-Play
Current Corners:
3
Suspended
Corners Over/Under 15.5 Will Go In-Play In-Play
Current Corners:
3
Suspended
Corners Over/Under 16.5 Will Go In-Play In-Play
Current Corners:
3
Suspended
Corners Over/Under 17.5 Will Go In-Play In-Play
Current Corners:
3
Suspended
Corners Over/Under 18.5 Will Go In-Play In-Play
Current Corners:
3
Suspended
Corners Over/Under 19.5 Will Go In-Play In-Play
Current Corners:
3
Suspended
Corners Over/Under 20.5 Will Go In-Play In-Play
Current Corners:
3
Suspended
Home Total Corners 2.5 Will Go In-Play In-Play
Suspended
Home Total Corners 3.5 Will Go In-Play In-Play
Suspended
Home Total Corners 4.5 Will Go In-Play In-Play
Suspended
Home Total Corners 5.5 Will Go In-Play In-Play
Suspended
Home Total Corners 6.5 Will Go In-Play In-Play
Suspended
Home Total Corners 7.5 Will Go In-Play In-Play
Suspended
Home Total Corners 8.5 Will Go In-Play In-Play
Suspended
Home Total Corners 9.5 Will Go In-Play In-Play
Suspended
Home Total Corners 10.5 Will Go In-Play In-Play
Suspended
Home Total Corners 11.5 Will Go In-Play In-Play
Suspended
Home Total Corners 12.5 Will Go In-Play In-Play
Suspended
Away Total Corners 1.5 Will Go In-Play In-Play
Suspended
Away Total Corners 2.5 Will Go In-Play In-Play
Suspended
Away Total Corners 3.5 Will Go In-Play In-Play
Suspended
Away Total Corners 4.5 Will Go In-Play In-Play
Suspended
Away Total Corners 5.5 Will Go In-Play In-Play
Suspended
Away Total Corners 6.5 Will Go In-Play In-Play
Suspended
Away Total Corners 7.5 Will Go In-Play In-Play
Suspended
Away Total Corners 8.5 Will Go In-Play In-Play
Suspended
Away Total Corners 9.5 Will Go In-Play In-Play
Suspended
Away Total Corners 10.5 Will Go In-Play In-Play
Suspended
Away Total Corners 11.5 Will Go In-Play In-Play
Suspended
Away Total Corners 12.5 Will Go In-Play In-Play
Suspended
Cards Over/Under 0.5 Will Go In-Play In-Play
Cards Over/Under 1.5 Will Go In-Play In-Play
Cards Over/Under 2.5 Will Go In-Play In-Play
Cards Over/Under 3.5 Will Go In-Play In-Play
Cards Over/Under 4.5 Will Go In-Play In-Play
Cards Over/Under 5.5 Will Go In-Play In-Play
Cards Over/Under 6.5 Will Go In-Play In-Play
Cards Over/Under 7.5 Will Go In-Play In-Play
Cards Over/Under 8.5 Will Go In-Play In-Play
Home Team Total Cards 0.5 Will Go In-Play In-Play
Home Team Total Cards 1.5 Will Go In-Play In-Play
Home Team Total Cards 2.5 Will Go In-Play In-Play
Home Team Total Cards 3.5 Will Go In-Play In-Play
Home Team Total Cards 4.5 Will Go In-Play In-Play
Home Team Total Cards 5.5 Will Go In-Play In-Play
Home Team Total Cards 6.5 Will Go In-Play In-Play
Away Team Total Cards 0.5 Will Go In-Play In-Play
Away Team Total Cards 1.5 Will Go In-Play In-Play
Away Team Total Cards 2.5 Will Go In-Play In-Play
Away Team Total Cards 3.5 Will Go In-Play In-Play
Away Team Total Cards 4.5 Will Go In-Play In-Play
Away Team Total Cards 5.5 Will Go In-Play In-Play
Away Team Total Cards 6.5 Will Go In-Play In-Play
Shown a Card Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
Red Card Markets Will Go In-Play In-Play
  • Red Card in First Half 31.0
  • Red Card in Second Half 6.0
  • Derby to have a red card 9.5
  • QPR to have a red card 9.0
  • A red card in the match 5.5
  • Both teams to have a red card 71.0
Team To Receive The Most Cards Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
Winning Margin Will Go In-Play In-Play
  • Derby to win by exactly 1 goal 3.4
  • Derby to win by exactly 2 goals 6.0
  • Derby to win by exactly 3 goals 14.0
  • Derby to win by 4 or more goals 36.0
  • 0-0 draw 5.5
  • Score Draw 5.0
  • QPR to win by exactly 1 goal 5.5
  • QPR to win by exactly 2 goals 13.0
  • QPR to win by exactly 3 goals 46.0
  • QPR to win by 4 or more goals 126.0
Half Time Score Will Go In-Play In-Play
Predict the score at the end of the first half.
Derby to win Draw QPR to win
Over/Under 0.5 Goals. Will Go In-Play In-Play
Over/Under 1.5 Goals. Will Go In-Play In-Play
Over/Under 2.5 Goals. Will Go In-Play In-Play
Over/Under 3.5 Goals. Will Go In-Play In-Play
Over/Under 4.5 Goals. Will Go In-Play In-Play
Over/Under 5.5 Goals. Will Go In-Play In-Play
Over/Under 6.5 Goals. Will Go In-Play In-Play
Over/Under 7.5 Goals. Will Go In-Play In-Play
Home Team -1.5 Goals Will Go In-Play In-Play
Home Team -2.5 Goals Will Go In-Play In-Play